UI fixes: hide chat widget when full chat is on hide "+" icon when modals are on build panel on portrait mode (mobile) now takes more space for usability new item: cloth sack (no purpose yet) new decors: balangay decors (no function)
Fixed: agimat's/begginer protection's effects are disabled when bertud expires Fixed: bounty not claimed when only wounded troops remains Clicking the global chat emblems now shows the alliance name
Attack Mode Selection Step description for the current attack mode "Pangangayaw/Raid" New Attack Mode: Exterminate attack with intention to kill all units. increases casualty on both side. Revenge Attack Labeled attack option (color red) "Revenge" for your town's attackers Added allies' attackers as options for attack (ability to take revenge for your allies)
4 point rotate night light on the original location of campfire reverted building level visual improved positioning of buildings new gem purchase option: 5000 gems (free 500)
Fixed: alliance disband not working when there's pending invites Fixed: new players didn't have protection amulets (bertud) Multi accounts: Fixed: trade prevention not working Fixed: multi-account report causes mute abuse price index calculation Improved price calculation Fixed: guava leaves inflated Mute mechanics - added 4 hours and 12 hours between 1 hour and 1 day mute Merchant doubled the quantity of resource sold increased premium items expiration to 6 hours Chat Faster updates Welcome, Attack Warning (Tutorial Lady) - now has 3 hours and 10 minutes timeout respectively
market merchant's premium items now expires in 2 hours instead of 1 hour tabs re-style premium items tab expired market offers now automatically removed from market population updates is now logged on "Logs" tab on chat fix: upgrading warehouse temporarily lowers resource capacity new item: bayanihan enables moving of buildings for 30 mins
Trade History Now says "delivering" when the trade is not yet completed Now indicates the "before" and "after" of your item Fixed: attacks not updating unless checked on attack reports Fixed: same-person accounts not prohibited from trading Storage overflow "discarded" message on "Logs" now mentions the current capacity
Wounded troops can now be chosen to be treated on healer's tent (hospital) Costs 1 guava leaves + 1 cloth each unit Reduces the recovery period from to 1/8 the current time (e.g. 4 hours to 30 mins) Alliance Chat now shows the online players on the right side of the chat
Revamp of construction/new building UI Fixed: returning troops sometimes conflicts with training troops ("di nakakauwi") Fixed: not able to build a building when the pre-requisite is upgrading (e.g. can't built settler's tent when commander's tent is upgrading)
Attack Return: returning with wounded units now trigger a 4 hour timer for the recovery of the wounded units Loading the town now fetches the wounded units and run their timers to recovery Population Modal Now shows the wounded count over the wounded capacity (wounded capacity still not functional yet) Unit loot capacity now shown on the modal (resources that can be looted by the unit) Unit wounded count included
Wounded Mechanics Attacks will now yield wounded soldiers instead of all dead Defenders: 6 out of 10 supposed dead will now count as wounded Attackers: 4 out of 10 supposed dead will now count as wounded Wounded troops will recover automatically after 4 hours Wounded troops still consume food NOTE: Not yet functional: Hospital's wounded capacity (the wounded capacity is currently unlimited) Bayabas Leaves/Cloth not yet used
Fixed: accepting offer doesn't account for withheld Free Players: auto logout(after 30 mins) disabled when the server is not full New Building: Hospital (not yet functional) Buildings: Overhauled costs Warehouse: overhauled storage capacity (now bigger) Warehouse: increased max level to 10 Command Center: increased max level to 10 New Tech and Crafting Items: Cloth & Guava Leaves (no use yet)
decoration: updated quantity to exclude placed decors decoration: real time update of the quantity of decors when placed fixed: periodical buff/debuff extend themselves (famine, full bellies) real time decor quantity update; changed merchant's offers from (market) to [merchant] with green name on market; new version "Reload" button triggers the fetch of changelog
Population Modal now shows food consumption of the unit Training list now shows food consumption Bertud ng Kaligtasan: refactored to cooldown-on-midnight mechanics, quantity is now fixed to 1
server: increase the user limit to 150 items: added more description on steel sword to avoid confusion market: do not include expired offers on search and list buffs: consuming buff items now extends the time of the current buff from the end time
decorations: can now be remove decorations by the flower icon on the left side(only shows up when you have decors) new basket decors sold by the merchant improved dragging possibility by also allowing dragging the decor on the image itself
New Items: Agimat ng Pahinga, Flags Decoration- Improved algo for same-person detection Town Page: Allow friends allies to see your town Global Chat: Muted users' messages are now removed Town Settings: User info for debugging Buffs: Consuming buff items now extends the buff duration from the original end time Fixed: Merchant keeps popping Fixed: when scrolling through chat, it scrolls back down when new message is received Fixed: Timer error on crafting