Posts

Showing posts from August, 2026

Aug29 changes

Friends now limited based on the level of the embassy Can now reinforce friends on the command center(commander's tent) Can now do Revenge attacks for Friends Friends are now excluded from attackable towns

Aug27-Aug28

Copperplate Receivable Contracts: fixed: newly drafted contracts are now active immediately instead of staying in draft fixed: contract fair-trade valuation now matches the underlying resource fixed: blocked same-person (multi-account) claims on receivable contracts fixed: S1 staging server missing from the login server picker

Aug 22-Aug26

Server 2 "Ma-Yi" is now open! Invitations are going out, and you can now choose your server on game start New: Copperplate Receivable Contracts draft a contract backed by a Copperplate to guarantee delivery of resources/items on the market New: Public online-players widget for streamers (OBS/TikTok overlay), shows live player counts across all realms EULA is now accepted on game start instead of on login only shown to players who already have a town New Decors: Books, Hay Bale, Logs, Pots, Produce Trees: Apitong, Arayat Pitogo, Banaba, Kamagong, Mangkono, Molave, Narra II, Yakal Flowering Ornamentals: Bougainvillea, Gumamela, Pink Tecoma, Rosas, Scarlet Star, Stargazer Rocks: Jagged Rock, Round Rock Native Shrubs: Alingaro, Bulongan, Jade Vine, Kapa-kapa, Kayomkom, Kris Plant, Malabagang, Malatungaw, Mali-mali, Samar Gisok Anito Sculptures: Bulul, Kankanaey, Likha, Manang, Manaog Potted Plants: Kamantigi, Kapakapa, Kumintang, Kalachuchi Groundcover: Fern, Gabi, Kalanchoe, Pan...

Aug 16-21

New Item: Pagpag (leftover food, gives a bit of food when consumed) New: Buff History - view your recent bertud/agimat/mutya activity Unified & fixed protection buffs (bertud/agimat/mutya): fixed: buffs sometimes not detected as active when not extended fixed: item wrongly deducted when the buff to extend wasn't found fixed: new town's starting protection now consistently lasts 3 days fixed: multi-account warning no longer shows when no other accounts actually exist reinforcements/return marches wrongly rejected when troop count exactly matched the expected amount stuck items at a destination town not always matched correctly resources not fully restored after a tribe change login trivias not showing (technical) reduced spurious security alert emails (technical) improved reliability of attack landing/troop movement under lock contention

Aug 12-15

New Item:  Honey Forest Dog (barks when the tile is clicked) Redesigned Tech List on Scholar's Tent Refactored: item quantity updates

Aug10-11

Changed costs to reduce cost/time of higher level of buildings new item: douhua bertud(8h), agimat(24h), mutya(4h) now extend each other when used while the other one is still active unlock units fixed: bayanihan bug errored attacks now gets aborted instead of stucked Refactored code consumed effects buff effects

Aug 3-Aug9

Reduced Food Consumption Now only consumes every 20 minutes (from every 10 minutes) New Decors: Forest Dog Ginko Wood Arches Can now view march history on command center Server selection on login Attack refactors Premium (gem items) now automatically adjust it's price according to demand

Aug 2

Decors: now rotateable fixed: decor controls too big fixed: animations causes graphic tear(white blinks) when zooming in/out on phones (technical) Refactored attacks in preparation of rally feature