Sep 19
- New: Day/Night cycle now affects combat
- defense: -6% (9pm-3am), -3% (6-9pm and 3-6am), +5% (9am-3pm)
- travel is 20% slower for attacks, rallies, and reinforcements from 6pm-6am
- shown in a new clock info modal and in attack reports
- fixed: aborted rallies could credit joiner troops to the caller instead of the actual owner (affected players have been repaired)
- fixed: rallies stuck at "preparing" further hardened
Comments
Post a Comment